arXiv cs.SE + cs.HC: vibe coding / human-in-the-loop
SPHERE: Adaptive VR Indoor Scene Generation via LLM-Enhanced Spatial Preference Learning and Human-in-the-Loop RL
SPHERE: LLM 강화 공간 선호 학습과 인간 참여 강화 학습을 통한 적응형 VR 실내 장면 생성
No write-up yet — this entry is still just the auto-fetched hook. Aaron's own summary (200–500 words) will replace this note once he's written it.